The seasons

A slow craft,
told in seasons

Kintsugi is not a sprint to a sellout. It is a long tending, vessels that age for years and a community that mends them. Here is the order of things.

Phase 00
The Clay

Contract & on-chain renderer

The ERC-721 and its SVG renderer ship to mainnet, fully audited. Form, glaze, and crack geometry are all generated in Solidity, no off-chain art, no metadata server.

Complete
Phase 01
The Throwing

The free claim opens

Ten thousand vessels become claimable. Your first is free, gas only. Each one is thrown the moment it mints, its form and glaze fixed forever by its tokenId.

Live now
Phase 02
The Cracking

Aging begins

The clock starts. Block by block, fractures reveal across every vessel on a deterministic schedule. The first hairlines appear, and the mending mechanic goes live alongside them.

Next
Phase 03
The Mending

Gold, Wabi & tiers

Mend any fracture in a single transaction. Wabi scores go live, tiers unlock from Raw to Treasure, and the gallery floor begins to glow as the first seams are laid across the collection.

Planned
Phase 04
The Kiln

Provenance & the registry

A public registry of every vessel's history, when it cracked, when it was mended, and by whom. Provenance becomes part of the art, surfaced on-chain and in the gallery.

Planned
Phase 05
The Treasury

The long tending

Treasure-tier vessels and master menders are honoured in an on-chain hall. The collection ages indefinitely, a living body of work that only deepens with care.

Horizon

The throwing
is open.